Monday, July 7, 2008

Development Preview

I am very happy to inform you that I have just released a new development preview version of the game at CodePlex:

http://www.codeplex.com/wormhole

While this is obviously still a very early work in progress this demo will almost make you feel like you are playing a single game turn.

Go ahead and try the following:

  1. When the game loads, click yes to keep the hand.
  2. Play Merrin by double-clicking on her, you will see that your power decreases.
  3. Assign Jack & Maybourne  to the current mission and click the pass button. You will see that the characters are stopped, the mission is an success and you are prompted to assign a glyph.
  4. Double click Jack to get the glyph. And click yes to play another mission.
  5. Fail the next two missions on purpose to see how the failed mission pile works.
  6. Select not to play another mission and then double click on the failed missions to place them back on the mission pile.

Naturally you do not have to follow the exact sequence as above, but I am sure that this will give you some indication of the work that has been done up to this point.

Next up I will have to get the two player element going which will involve getting network communications (though IRC) running as well as implement the Villain user interface elements.

Hope to hear from you soon, and tell me what you think thus far by posting a comment!